Mech drivers leave no one behind.
When Sergeant Stomper’s brother goes missing in action, a platoon of mech pilots breaks protocol and plunges into a war-torn city that's been burning for centuries.
The rescue mission was supposed to be simple.
Instead, they uncover a government conspiracy reaching the highest ranks of the expeditionary fleet. Portal technology that shouldn't exist. An alien invasion the brass knew was coming. And an AI uprising that might be humanity's only hope—or its final executioner.
Now this squad of Tall Boys must choose: follow orders and let the lies continue, or go rogue and save a species that doesn't even know it's dying.
The mechs are ready. The enemy is everywhere. And the clock just ran out.
Perfect for fans of Armor, The Forever War, Starship Troopers, Terms of Enlistment, and Columbus Day.
One secret, one scientist, and one chance to do the right thing.
The toughest, most damaged mechanized combat rig crew in the war has to be broken up. That’s nonnegotiable, apparently. But can the most notorious operator of the bunch follow the orders of a new lieutenant with secret ties to the admiral?The newest, most deadly enemy of the Capian First Expeditionary Fleet, known as the Alaran Kill Team, has its own mission—take out the scientist blocking them from invading. Jam and his new battle companions must navigate threats from above and below to stop the AKT.Maybe, with luck and a bit of bravado, they can save multiple civilizations.
Stargates and dropships are the worst way to meet new people. Or are they?
When two ancient and overpowered AIs clash, Jam and his platoon are forced to make hard decisions and battle against impossible odds. With his friends in mortal danger and the future of the Capian Alliance of Terran Systems hanging in the balance, he will attempt one last gambit to beat impossible odds.
Can Jam and his loyal rig AI unravel the mystery of the Alaran Sacred Nexus and stop the destruction of three civilizations? Will there be a functioning Cold Desert Distribution Machine at the end of the line? Read Short Time to find out.
Making planetfall without getting shot at was tight.
It was the main reason mechanized combat rig operators retired. When Admiral Boal Markson IV gives Jam a secret mission to protect his daughter on Coaster, he knows retirement will be fraught with peril.
He won’t be alone. A collection of salvagers, MCR crews, and Alaran cyborgs join him at the last minute, complicating an otherwise delightful ride into the sunset on a colony everyone in the Capian Alliance of Terran Systems had forgotten.
Until now.
When a new dig uncovers more than exotic minerals, there is a rush of adventurers, corporate mercenaries, and secret governmental organizations grabbing all the loot they can. Long before CATS discovered the ice-bound world of Coaster, aliens crashed a starship full of mysteries.
Nothing could possibly go wrong with that kind of technology trapped in the ice.
Right?
Fans of the previous Tall Boys books, The Last Reaper, Homeworld Lost, and Star Blade will cheer for Jam and his friends to get it right when everything goes wrong.
Treasure is always buried deep.
After the disastrous rise of the Kitch Hunters on Coaster, the Calsas want more than ever to find their forever home, a dangerous planet known for its legendary riches.
Can Jam and his friends keep the Calsas alive long enough to collect their share? What could possibly go wrong when exploring a legendary world that has been sought for hundreds of thousands of years?
Fans of the previous Tall Boys books, The Last Reaper, Homeworld Lost, and Star Blade will cheer for Jam and his friends to get it right when everything goes wrong. Get in a rig if you want to live!
Saving Earth made the Combat Salvaging Unit legendary, and they were rewarded.
When Jam and his friends kick back on the beach of their new island, they quickly learn not everything is as it seems. Prehistoric beasts refuse to share paradise, and the CSU is forced to dust off its rigs to stay alive.
Fighting for survival is nothing new to Jam and his friends, and the local wildlife doesn’t pose an unreasonable threat to mechanized combat rigs.
But when a cabal of wayward star travelers turned the island into a weapon, the CSU decides it’s their job to make things right before enjoying their retirement.
Fans of the previous Tall Boys books, The Last Reaper, Homeworld Lost, Star Blade, and Blue Sun Armada will cheer for Jam and his friends to get it right when everything goes wrong. Get in a rig if you want to live!